Charms
There are 54 Charms with magical abilities that you can assign to your hero in his inventory. However, you can only equip one charm at a time.
Common rarity charm can be obtained by progressing with your hero through the different levels of the game. Higher rarity charms, on the other hand, will be available for purchase in the market.
Specific abilities will be established for each of these amulets in the near future, and this new feature will be activated in Hellmaster.
“Memories. Fragments. Old, forgotten things found down the dark slopes of Hell, yet always appearing at the right moment, always evoking the right feeling, always a sign of some sort for the descending Trespassers. Charms can be anything here, away from the mortal realm. Here, where vision and convictions shape reality, anything can have power, as long as you believe it does. Of course, not all charms are born equal. Some, beyond their subjective value, have inherent power, sometimes, of the most frightening kind. Find them. Use them. You need all the strength you can muster for the coming battles.”
Common rarity
Charred Stone
Micro-Shield
Feather
Ithacan Toy
Rotting Piece of Ship
Pig Brush
String
Mirror Shard
Stained Rock
Eaten Apple
Thread
Skeletal Serpents
Uncommon rarity
Farlight
Throw-Disc
All-Voicer
Blasphemous Idol
Hellish Draught
Cat Diviner
Sparker
Soul-Trap
Digger
Sound Pot
Inscrutable Bracelet
Rare rarity
The Ring
The Poisoned Apple
The Broken Light
The Red Cloth
The Arm-Hook
The Snowed Lamp
The Unjust Carrot
The Overpowered Wand
The Glowing Nose
The Magic Rose
Epic rarity
Eye of Argo
Jörmungandr’s Flesh
Blessed Mane
Dripping Fang
Garuda’s Feather
Scale of Scylla
Nightly Sun
Arrow-pierced Snakeskin
Ammit’s Toe
Legendary rarity
Guinevere’s Favor
Plume of a Bandit
Bloodied Stake
Grendel’s Fingers
Glowing Lamp
Guanyin Circlet
Gilgamesh’s Tear
Mythical rarity
Nagl
Ambrosia
Golden Plate
Sky Jewel
Godly Web
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