> For the complete documentation index, see [llms.txt](https://docs.dantegames.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.dantegames.com/hellmaster/cards/heroes/rarities.md).

# Rarities

Hero cards can be classified into different rarity categories, ranging from common, uncommon, rare, epic, legendary, and mythic. The higher the rarity, the less common the card is in the game.

Higher rarity hero cards have a higher value on the market, making them more desirable to players. This is because they offer bonuses that increase the **hero's stats** and the number of **shards** they gain with each victory.

Cards of uncommon or higher rarity will be available for purchase or sale as NFTs at a later date on the Dante Games marketplace, Immutable's external marketplace, or secondary markets.

## Rarity Bonus

<table data-full-width="false"><thead><tr><th width="139">Rarities</th><th width="382">Hero Stats</th><th>Shards for victory</th></tr></thead><tbody><tr><td>Mythical</td><td>+3 attack, +2 defense, +3 initiative, +2 health</td><td>+ 500</td></tr><tr><td>Legendary</td><td>+3 attack, +2 defense, +2 initiative, +2 health</td><td>+ 400</td></tr><tr><td>Epic</td><td>+2 attack, +2 defense, +2 initiative, +2 health</td><td>+ 300</td></tr><tr><td>Rare</td><td>+2 attack, +2 defense, +1 initiative, +1 health</td><td>+ 200</td></tr><tr><td>Uncommon</td><td>+2 attack, +1 defense, +1 initiative, +1 health</td><td>+ 100</td></tr><tr><td>Common</td><td>+1 attack, +1 defense, +1 initiative, +1 health</td><td>     -</td></tr></tbody></table>
