Abilities
Hero abilities are very varied and adapt to different strategies and playstyles. During the match, their use does not cost mana, so you can cast them comfortably. They can evolve as your hero progresses in level, improving their power or the number of available casts. Learn to use them and combine them intelligently with other spells or magic abilities at key moments in the game to defeat your opponent.
Hector
Swap a demon from your hand with a random demon from your deck. 1 cast per round.
Achilles
Remove one of the demons from the board, as long as there is no pet protecting it or it is petrified. 1 cast per round.
Atalanta
Remove one of the demons from the board with 90% success, even if it is petrified or defended by a pet. 1 cast per round.
Aeneas
Resurrects if health points reach zero. 5 health points per hero evolution.
Theseus
Cast your deity's ability without paying tribute. 1 cast per round.
Perseus
Turns a demon on the board into stone so it cannot be attacked. 1 cast per round.
Odysseus
Reveal an opponent's card if his other card has not been previously revealed. 50% success rate. 1 cast per round.
Leonidas
Throws his spear at the opposing hero, dealing 3 points of damage. 2 casts per round.
Orpheus
Go back a phase in time. 1 cast per round.
Herakles
Add one to the value of one of the demons in your hand, as long as there are no more than 3 cards on the board. 1 cast per round.
Tiresias
Reveals the identity of the next Demon from the deck to be played on the board. 2 casts per round.
Psyche
Absorbs gems from the opposing hero. 30 gems per hero evolution.
Circe
Hide the next card that will appear on the board from the opposing hero. 1 cast per round.
Helen
Change the element of a demon on the board to another of your choice. 50% success rate. 1 cast per round.
Jason
Protect one of the cards in your hand so that it is not affected by any magic abilities or spells. 1 cast per round.
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